Caliber26
Apr 15, 10:36 AM
This post is not doing much to convince me.
It shouldn't matter to you what other people do. So why do you care?
Why? Because you did it first. You jumped after gay people in your post. We reacted. Get real. If you speak and attack people, they will react and respond with their own opinions. If you can't handle that, you're going to have a very difficult time in the future.
I don't care what you're convinced of or not. Do you really think that will affect my sleep tonight? LOL...REALLY??? Please!
As for jumping on people...NO. You obviously need to go back and re-read my first post. I didn't jump on anyone or attack the gay community. I attacked the way the media is targeting the gay audiences. HUGE DIFFERENCE! Do your homework next time!
It shouldn't matter to you what other people do. So why do you care?
Why? Because you did it first. You jumped after gay people in your post. We reacted. Get real. If you speak and attack people, they will react and respond with their own opinions. If you can't handle that, you're going to have a very difficult time in the future.
I don't care what you're convinced of or not. Do you really think that will affect my sleep tonight? LOL...REALLY??? Please!
As for jumping on people...NO. You obviously need to go back and re-read my first post. I didn't jump on anyone or attack the gay community. I attacked the way the media is targeting the gay audiences. HUGE DIFFERENCE! Do your homework next time!
Doctor Q
Sep 12, 03:27 PM
Apple may need to take steps to avoid confusing consumers. Their multiple consumer products make it complicated for people who don't know Apple's product line, aren't particuarly technical, aren't sure which are products Mac-only and which are cross platform, and don't know how their hardware, software, and O.S. fit together.
There are plenty of people out there who don't realize iPods are made by Apple, and iTV (whatever it's true name turns out to be) will confuse them further.
There are plenty of people out there who don't realize iPods are made by Apple, and iTV (whatever it's true name turns out to be) will confuse them further.
Multimedia
Oct 31, 05:10 PM
What's funny is that the 8-core Mac Pro will be more of a stop-gap model. After all, the Clovertown is two Woodcrest CPUs on the same die, but still running off the same FSB bandwidth and the first pair of cores must utilize the FSB to transfer data to the second pair of cores and vice versa. We won't see unified quad-core CPUs until sometime next year along with the multiplexed/bonded (and faster base rate) FSB implementations. ...AMD will be shipping fully unified quad-core CPUs in mid-December to early January. Not that it matters since Apple isn't using them.
Anyway, it's just another evolutionary step... Buy what you need when you need it and that's all there is to it.Yeah I know. So are you thinking the Dual Clovertown may be a dog 'cause both sets of four cores have to share one bus each? If it won't really run faster what's the point? I hope that isn't going to be a problem for "simple" video compression work which is all I want it for.
Anyway, it's just another evolutionary step... Buy what you need when you need it and that's all there is to it.Yeah I know. So are you thinking the Dual Clovertown may be a dog 'cause both sets of four cores have to share one bus each? If it won't really run faster what's the point? I hope that isn't going to be a problem for "simple" video compression work which is all I want it for.
dr_lha
Sep 12, 03:32 PM
Nice, but I'd need to buy a new TV to use it. My TV doesn't support either Component or HDMI. Would a S-Video output be too much to ask for? I guess maybe they could have a dongle that converts HDMI->S-Video, like I use on my Mac mini right now (DVI -> S-Video).
MrNomNoms
Apr 23, 10:31 AM
I know I'm going to get flamed, but in the 7 or 8 years before I was bought a Macintosh computer, I never once encountered a virus while using Windows machines. Malware, yes. But ever since I gained even the most basic knowledge of how to use a computer competently, I have zero problems anymore.
I can seamlessly go from Windows to Macintosh with no problems.
Maybe I don't represent the majority of the population, but it always annoys me when people perpetuate this thinking that Windows is so virus filled.
I've only been infected by a piece of malware once on Windows but that was almost a decade ago and it was because I downloaded a keygen for an application and it had some nasty piece of malware in it - in otherwords I bought it upon myself by being stupid and trying to pirate a piece of software. It is amazing when I do see people get infected the vast majority of the time they're not doing anything innocent but more like screwing around with stuff they know nothing about.
I've moved back and forths between Windows and Macintosh, not once have I experienced major problems. When I have experienced problems with either one it has to do with the hardware or some other external factor rather than the operating system itself.
Btw, on the subject of issues - 10.6.7 issue relating to fonts still not resolved; imagine if Microsoft made a similar mistake, you'd never hear the end of it from Macintosh fanboys.
I can seamlessly go from Windows to Macintosh with no problems.
Maybe I don't represent the majority of the population, but it always annoys me when people perpetuate this thinking that Windows is so virus filled.
I've only been infected by a piece of malware once on Windows but that was almost a decade ago and it was because I downloaded a keygen for an application and it had some nasty piece of malware in it - in otherwords I bought it upon myself by being stupid and trying to pirate a piece of software. It is amazing when I do see people get infected the vast majority of the time they're not doing anything innocent but more like screwing around with stuff they know nothing about.
I've moved back and forths between Windows and Macintosh, not once have I experienced major problems. When I have experienced problems with either one it has to do with the hardware or some other external factor rather than the operating system itself.
Btw, on the subject of issues - 10.6.7 issue relating to fonts still not resolved; imagine if Microsoft made a similar mistake, you'd never hear the end of it from Macintosh fanboys.
3N16MA
Apr 9, 02:33 PM
Edit: Post too long. I doubt anyone would read it. :D
alex_ant
Oct 9, 08:32 PM
Originally posted by gopher
Only we have some people come on this board who claim that the Mac is much slower. For what purpose?
To show people that Macs are not as fast as Apple claims them to be, and to send Apple a message that they need to get their hardware in gear already. "We" want Apple to succeed as much as you do. What we don't want is for Apple to become complacent, as it has recently, and sell nothing but high-priced boxes full of yesterday's technology. (PC100/133 across the board, and crippled DDR in the Power Macs. No Firewire2, no USB2, no ATA-133. Is this 2002 or is it 1999?)
And Arne, if you are reading these boards, please delete clearly PC biased hate
posts ASAP.
Silence your opposition - fabulous.
Only we have some people come on this board who claim that the Mac is much slower. For what purpose?
To show people that Macs are not as fast as Apple claims them to be, and to send Apple a message that they need to get their hardware in gear already. "We" want Apple to succeed as much as you do. What we don't want is for Apple to become complacent, as it has recently, and sell nothing but high-priced boxes full of yesterday's technology. (PC100/133 across the board, and crippled DDR in the Power Macs. No Firewire2, no USB2, no ATA-133. Is this 2002 or is it 1999?)
And Arne, if you are reading these boards, please delete clearly PC biased hate
posts ASAP.
Silence your opposition - fabulous.
bugfaceuk
Apr 9, 09:12 AM
I liked reading your post. I pretty much agree with you wrote. I think Nintendo is scared about the falling price of software. That's where their money comes from. For almost three decades, Nintendo has been making a lot of money by releasing consoles to sell their software at a premium.
An excellent example... is Urban Champion on Wiiware really worth $5?
That's madness! A title like that would get crushed on the iTunes App Store.
Although... I think iOS is geared more towards casual games, because that's easier to create on the system. Yet, I'm investing time and money in seeing if there is a market for "hardcore" games. I think there is. That's why I'm building BOT (http://photics.com/bot-game-design-and-progress-reports).
Apple is one step away from crushing Nintendo... that's adding an App Store to the Apple TV.
This hardcore vs. casual debate misses the main point. Nintendo was seen as the more casual of the big three console makers. Yet, Nintendo dominated the first few years of this generation's console war. If Apple enters this arena, it's big trouble for Nintendo... and the other console makers.
Heh, but as a developer, it's really cool for me. Apple has built something amazing here. Microsoft, Sony, Nintendo... they could have made it easier for independent developers, but they didn't. Apple is now in a great position to dramatically change the way the industry works � and I think it's for the better.
I wandered into Best Buy last Christmas season and I saw the game of life in 3D on the XBOX. I thought it was a great way to modernize a classic game. I was getting ready to buy the XBOX 360. But then, lots of great iOS games started going on sale for 99� each. I bought nine... NINE NEW GAMES for less than $10.
If Nintendo doesn't adapt, it could be big trouble for them. I've seen the 3DS (http://photics.com/nintendo-3ds-a-surprising-disappointment) and I'm not impressed. I think the iPhone 4 is a much better portable gaming machine.
Dude, Nintendo is not about to be crushed by Apple. That suggest a REAL lack of understanding about any market, let alone this one and this player.
Nintendo does need to adapt, but it could do that in a number of ways that would see it remain successful and a core contributor. I happen to believe their core competence is in developing games, and they would be well served on iOS.
I'm sorry, I don't judge the quality of a game by how cheap it is. EVEN IF YOU PUT IT IN CAPS.
An excellent example... is Urban Champion on Wiiware really worth $5?
That's madness! A title like that would get crushed on the iTunes App Store.
Although... I think iOS is geared more towards casual games, because that's easier to create on the system. Yet, I'm investing time and money in seeing if there is a market for "hardcore" games. I think there is. That's why I'm building BOT (http://photics.com/bot-game-design-and-progress-reports).
Apple is one step away from crushing Nintendo... that's adding an App Store to the Apple TV.
This hardcore vs. casual debate misses the main point. Nintendo was seen as the more casual of the big three console makers. Yet, Nintendo dominated the first few years of this generation's console war. If Apple enters this arena, it's big trouble for Nintendo... and the other console makers.
Heh, but as a developer, it's really cool for me. Apple has built something amazing here. Microsoft, Sony, Nintendo... they could have made it easier for independent developers, but they didn't. Apple is now in a great position to dramatically change the way the industry works � and I think it's for the better.
I wandered into Best Buy last Christmas season and I saw the game of life in 3D on the XBOX. I thought it was a great way to modernize a classic game. I was getting ready to buy the XBOX 360. But then, lots of great iOS games started going on sale for 99� each. I bought nine... NINE NEW GAMES for less than $10.
If Nintendo doesn't adapt, it could be big trouble for them. I've seen the 3DS (http://photics.com/nintendo-3ds-a-surprising-disappointment) and I'm not impressed. I think the iPhone 4 is a much better portable gaming machine.
Dude, Nintendo is not about to be crushed by Apple. That suggest a REAL lack of understanding about any market, let alone this one and this player.
Nintendo does need to adapt, but it could do that in a number of ways that would see it remain successful and a core contributor. I happen to believe their core competence is in developing games, and they would be well served on iOS.
I'm sorry, I don't judge the quality of a game by how cheap it is. EVEN IF YOU PUT IT IN CAPS.
takao
Mar 15, 07:30 AM
Irresponsible politicking. Trading off the nation's future for the short term expediency of a group of politicians. Disgraceful.
nuclear power hadn't got a long term future in germany before this event though. the discussion is only about the running time of existing nuclear plants (after all 6 reactors were originally destined to be shut down originally in the 2010-2013 time frame)
the politicking here will be that after the elections the reactors will be turned _on_ again .. against the will of the voting population
nuclear power hadn't got a long term future in germany before this event though. the discussion is only about the running time of existing nuclear plants (after all 6 reactors were originally destined to be shut down originally in the 2010-2013 time frame)
the politicking here will be that after the elections the reactors will be turned _on_ again .. against the will of the voting population
shawnce
Oct 26, 09:59 AM
MacOSX scales very poorly compared to (say) Linux, Irix, or AIX, owing to its Mach underpinnings.
Tiger was the first big step in breaking the monolithic threading model of the BSD layer that was inherited from BSD (not a MACH issue). Leopard is going beyond that in a few key areas, for example to allow better efficiency on high-core count per socket systems.
XNU handles multiple cores just fine but improvements can always be made and they are being made.
8 cpus won't get you much over 4 until Apple rips out the Mach guts and replaces it.
That is simply false. The schedular in Mac OS X handles 8 cores just fine... what Applications do with them in a different story.
Tiger was the first big step in breaking the monolithic threading model of the BSD layer that was inherited from BSD (not a MACH issue). Leopard is going beyond that in a few key areas, for example to allow better efficiency on high-core count per socket systems.
XNU handles multiple cores just fine but improvements can always be made and they are being made.
8 cpus won't get you much over 4 until Apple rips out the Mach guts and replaces it.
That is simply false. The schedular in Mac OS X handles 8 cores just fine... what Applications do with them in a different story.
Sounds Good
Apr 10, 06:28 PM
However many of us who live in both OSes prefer Mac OS X on a Mac where it is appropriate.
The only "advantage" is being able to use OS X for the things it is good at.
I'm not sure sure what you mean when you say "for the things it is good at." What do you mean? What things?
The only "advantage" is being able to use OS X for the things it is good at.
I'm not sure sure what you mean when you say "for the things it is good at." What do you mean? What things?
dawindmg08
Apr 13, 02:34 AM
For those of you complaining that this update isn't "Pro" enough, please read through the list of features on this page:
Supermeet Live Blog (http://www.photographybay.com/2011/04/12/final-cut-pro-user-group-supermeet-liveblog/)
There are tons of great ideas here, and I already see a lot of things that will speed up my workflow. There are tools that I have to buy as expensive plugins which are now standard. And simple, common sense approaches to media management that I'm surprised we've worked without them this long (Video and audio LOCKED from ingest? No more sound out of sync? Yes please).
And yet, you all look at the UI and go "eh, it's iMovie Pro". Bitch, please.
And they haven't 'dropped' all the other apps, they just didn't announce (http://www.loopinsight.com/2011/04/12/apple-says-stay-tuned-for-other-final-cut-studio-apps/) anything yet.Hopefully the pricing will be competitive with the other NLE suites and those of us upgrading from the current FCS won't feel ripped off. So just be patient, wait until June and see how it all shakes out...
Supermeet Live Blog (http://www.photographybay.com/2011/04/12/final-cut-pro-user-group-supermeet-liveblog/)
There are tons of great ideas here, and I already see a lot of things that will speed up my workflow. There are tools that I have to buy as expensive plugins which are now standard. And simple, common sense approaches to media management that I'm surprised we've worked without them this long (Video and audio LOCKED from ingest? No more sound out of sync? Yes please).
And yet, you all look at the UI and go "eh, it's iMovie Pro". Bitch, please.
And they haven't 'dropped' all the other apps, they just didn't announce (http://www.loopinsight.com/2011/04/12/apple-says-stay-tuned-for-other-final-cut-studio-apps/) anything yet.Hopefully the pricing will be competitive with the other NLE suites and those of us upgrading from the current FCS won't feel ripped off. So just be patient, wait until June and see how it all shakes out...
furqan8421
Apr 9, 10:58 AM
Why are people being defensive and bringing up a few examples like final fantasy 3? These games are not the norm. Look at the top downloads list in the app store to get a good idea of what most games are.
iOS games are fine, but the majority of them really are time wasters. The only real advantage most iOS games have is that they are much cheaper than on portable systems or console games.
For most popular games though the experience isn't nearly good enough. The most popular games on consoles are FPS, Racing games, and Sports. Without physical buttons iOS can't compete with the same genres of games. iOS is better at puzzle games where touching is preferable to moving a mouse/controller, and can be fine on RPG games especially if they are turn based.
Real racing can be fun, but enthusiasts buy steering wheels to play gran turismo and forza. It's just not the same.
iOS games are fine, but the majority of them really are time wasters. The only real advantage most iOS games have is that they are much cheaper than on portable systems or console games.
For most popular games though the experience isn't nearly good enough. The most popular games on consoles are FPS, Racing games, and Sports. Without physical buttons iOS can't compete with the same genres of games. iOS is better at puzzle games where touching is preferable to moving a mouse/controller, and can be fine on RPG games especially if they are turn based.
Real racing can be fun, but enthusiasts buy steering wheels to play gran turismo and forza. It's just not the same.